Brief Summary:
The T2 Virtual PTSD Experience, based in Second Life, is an immersive, interactive learning experience designed to educate visitors about combat-related post-traumatic stress disorder (PTSD). It includes a simulation demonstrating how PTSD may be acquired during a combat-related traumatic event, including an explanation of the connections between danger cues and triggers, the role of avoidance in the development of PTSD, and how PTSD is a normal human response to traumatic events. Additionally, this environment includes simulations of PTSD symptoms, helping the visitor learn through interactive activities how PTSD symptoms may show up in a person's life. Finally, the environment includes information to help visitors determine whether they or a loved one is in need of care, and how to access that care whether a DoD or VA beneficiary.
SLURL:http://maps.secondlife.com/secondlife/T2 PTSD Education/133/196/29
Background:
Multiple researchers have declared traumatic brain injury and post-traumatic stress disorder to be the “signature wounds” of the wars in Iraq and Afghanistan. A recent Rand report found that approximately 19% of all Service Members returning from combat theater screen positive for psychological health problems, and of those that screen positive, slightly more than half seek psychological health services. Multiple barriers prevent Service Members from seeking information about psychological health issues and mental health care, including perceived stigma, physical access barriers, and limited resources.
A number of web-based resources aim to educate about post-deployment psychological health issues. Many of these are rich with useful information in the form of text content written by experts, video interviews of other Service Members dealing with similar issues, self-assessment screening tools, self-help exercises, and information regarding accessing care. And while these are great resources, they are also limited with regards to the experience that they can provide to visitors.
The T2 Virtual PTSD Experience aims to be one answer to these limitations. By being based in Second Life, the T2 Virtual PTSD Experience will be available to anyone with a basic Second Life account, which is available free of charge. Once opened, there is no need for registration or requests for access, allowing for anonymous access any time of day. The experience is presented as a self-guided exploration, thus eliminating the need for live staffing, while still allowing for real-time interaction between visitors. Visitors can access this information from the comfort of their home, or anywhere that they have broadband internet access, thus reducing perceived stigma and/or physical access barriers of a brick-and-mortar clinic. But perhaps more importantly, by providing an immersive experience, the T2 Virtual PTSD Experience can serve as a significant adjunct to 2D web-based resources, improving learning through doing rather than merely reading about or watching a video about post-deployment issues. Please note that Second Life is not approved on most government networks. Federal employees who wish to experience the environment will need to do so through other network connections.
Instructions for Setting Up a free Second Life Account (Avatar):
If you do not already have a Second Life account, please follow the steps below to create a new, free avatar for Second Life.
- Visit the Second Life main page at http://secondlife.com and click on the "Join Now" button in the top-right-hand corner of the screen.
- Choose an account name. In the past it was required to choose a first and last name for your avatar, but this is not required now. You can set your “display name” (including a first and last name) for your avatar profile once you are logged in to Second Life.
- Once you have selected an account name, enter a password for this account. When you log in to Second Life, you will be required to enter your account name and this password.
- Choose your avatar’s initial appearance from those shown. You can change your avatar’s appearance later.
- Complete the rest of the account creation form, including entering your email address (the email address to which you would like Second Life information sent, which may include messages sent to you in Second Life while you are not logged in), your birth date (for security purposes), security question and answer, and the security check.
- Click "Create Account" at the bottom of the screen.
- You will receive an email at the address you provide above asking you to click on a link to activate your account. Click the link and follow the instructions to activate your account.
Download and Install Second Life Viewer 2:
- If you are creating a new avatar, once your account is created you will be directed to download a Second Life viewer. For best viewing experience, we recommend installing the Second Life Viewer 2.
- To ensure that your system meets Second Life’s technical requirements, please visit the technical requirements page.
- Once the Second Life Viewer is installed on your computer, launch the application and sign in using your avatar name and your password.
- Linden Labs provides orientation and basic skills training for new users. If you are new to Second Life, seriously consider completing this training. Otherwise, please be sure you have spent some time in Second Life prior to the conference to be sure you can perform basic skills, such as sitting, text chatting, voice chatting, joining a group, connecting to a group chat, and connection to a group voice session. You might find it helpful to download the Second Life Quickstart Guide. It explains how to complete some of the most common tasks in Second Life.
Recent News:
-
Five Things Every Airman Should Know About Virtual PTSD Help (Air Force Times)
AirForceTimes.pdf -
For post-traumatic stress victims, Pentagon video game may help healing(The Washington Post)
http://www.washingtonpost.com/wp-dyn/content/article/2011/01/31/AR2011013101528.html/ -
Cyber Tool for PTSD (KIRO 97.3 Seattle, Saturday Morning News with Lisa Brooks)
PTSD-SMN.mp3 -
DoD gives PTSD help 'second life' in virtual reality (Army News Service)
http://www.army.mil/-news/2011/01/24/50751-dod-gives-ptsd-help-second-life-in-virtual-reality/ -
Around the Services: Virtual World (From The Pentagon Channel)
http://www.youtube.com/watch?v=TAbhXCZ-YGU -
Virtual haven set up for combat vets (Cosmic Log on MSNBC.com)
http://cosmiclog.msnbc.msn.com/_news/2011/01/20/5888073-virtual-haven-set-up-for-combat-vets -
Virtual world developed at JBLM helps soldiers explore PTSD causes, symptoms (The News Tribune, Tacoma WA)
http://www.nwguardian.com/2011/01/20/9358/new-online-source-aids-ptsd-search.html -
New online source aids PTSD search for veterans (Northwest Guardian, Joint Base Lewis-McChord, WA)
http://blog.thenewstribune.com/military/2011/01/19/virtual-world-developed-at-jblm-helps-soldiers-explore-ptsd-causes-symptoms/ -
Virtual world aims to help soldiers battling PTSD (KOMO-TV Seattle)
http://www.komonews.com/news/local/114246469.html?tab=video -
'Virtual World' Helps With Post-traumatic Stress (Armed Forces Press Service)
http://www.defense.gov/News/newsArticle.aspx?ID=62501"
Points of interest:
-

Visitor’s Center -

Afghan Market Place
(PTSD Acquisition Simulation) -

Cascade Valley Mall
(PTSD Symptoms Simulation) -

Relaxation Tools -

PTSD Self-Screenings -

Courage Theater showing
“A Different Kind of Courage” Video -

Self Help Web Resources Gazebo -

Accessing Care Offices
(How to access live professional care) -

T2 Conference Center
(A State-of-the-Art
Virtual Meeting Venue)
Contact Us:
National Center for Telehealth and Technology
yourthoughts@tee2.org




